Chiril Ojoga


ABOUT ME

Game Developer/AI Programmer/Problem Solver

I am a natural enthusiast with a thirst for knowledge and new skills. If there is an opportunity to improve, I will use it.
I am a problem solver. Whether it’s a difficult situation or a team collaboration problem, I will find a solution.
I am a team player and can take a leading role if necessary, there is no social situation that I won’t be able to resolve.
I am a creative person. If there is a way to make something original and outstanding, I’ll do it.

MY SKILLS

Programming Skills

Check my CV for a more detailed list

Languages

C#(.NET, ASP.NET, WPF, LINQ) | C++ | C | JavaScript | Ruby | SQL | HTML5 | CSS3 (SCSS)

Databases

MongoDB | MySQL | SQLite

Web-Development

.ASP | Node.js | React | BootStrap | JQuerry

Game Engines

Unity | Unreal Engine 4/5 | Phaser | Godot

Methodology

Agile | Scrum | Certified Scrum Master

AI Development

Behavior Tree | Finite-State-Machine | Pathfinding(Navmesh, A*) |

Machine Learning

MLAgents | ML5 | Tensorflow | GIMP | Curriculum learning | Behavior Observation

MY PROJECTS

Showcase Projects

MaintApp - Platform to create other apps

2021 - 2024

MaintApp allows user to create WebGL applications with a set of custom development tools. The platform was developed over a course of 3 years and was used to develop 3 different maintenance applications for Ranpak BV machines

My Itch.io page

2019 - now

Here I post my project from game jams and other gaming events. Something new appears there from time to time

Asymia - Machine learning AI arena

2020 - 2021

A game made for NGS in Groningen as my graduation assignment. This project is an attempt to prove the Machine Learning can be used to replace traditional AI creation methods

Portfolio Web Game

2019 - 2021

My early attempt to make my portfolio as a web-based game. Later I switched to more traditional portfolio page, which you are looking at right now.

Serious VR Game

2018 - 2019

This project was made to rise awareness of high energy consumption among dutch citizens. Oculus rift allowed to create an immersive experience for the player.

Catiators - Arena Fighter for Parties

2019 - 2020

This game was made to be played on parties. The selling feature was that you could use your phone as a joystick to play the game.

Aeryn - Storybased side-scroller

2018

This project was my first project made in Unity. A game about a wisp that flies around and shoots fireballs was a great first step for me.

Just What I Want - Events in new city

2020 - 2021

This mobile app was made for a client "Here and Now" in Groningen. It measures subjective factors like mood and preferences and outputs events in users area that fit these factors.

MY EDUCATION

Hanze UAS, Groningen


Communication and Multimedia Design / Game Design

CONTACT ME

Text me / Call me / Find me

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